
Info
Mettle FreeForm Pro 1.99 Turn your After Effects layer into much more: terrain, transforming organic shapes, a set of primitives, water simulation, character animation. Pro-Level 3D Mesh Warp Plugin for After Effects. Create and animate terrain, water, fluffy fabric, backgrounds in After Effects. Great for character animation, shape transformation and much more! Complex layer deformations in 3D space using Mesh Warp, Displacement Mapping and many Rendering options. Great for transforming your footage into 3D shapes (including Points, Planes, Primitive-cubes-terahedrons, Wireframe). Intuitive Character animation. Shape transformation. Land creation. Water simulation. Organic backgrounds. And more. Three main toolsets: Mesh Warp, Displacement Mapping, and Rendering Fundamentals.
Features
PRINCIPLES Convert your layer into a set of primitives: Cubes, Tetrahedrons, Octahedrons, Icosahedrons, Rods, and Planes. Controls to Increase Scale and Rotation with brightness values in height maps. Assign Ae layers (including animated precomps) as a texture. Time Sampling Controls (Random Still Frame and Random Loop). Transformation Controls: Scale, Rotation and Anchor Point (X, Y, Z). Random Position and Rotation (X, Y, Z). SKYDOME View and create a separate Environment Map or use your Reflection Map as a background. Field of View Controls. Fog and Fog pour into the SkyDome Background. NEW DISPLACEMENT MAPPING CONTROLS Smooth Displacement Bias and normals SCREEN SPACE Break OPTIMISED CONTROL Pre-Blur: Texture Map and/or Displacement Map. Improved support of Alpha Channels - use Texture Layer's Alpha and/or Displacement Layers Alpha. NEW RENDER OPTIONS Normals, UV, Shadows, X-ray and Spots. Shadows are cast to Normals and UV. GENERATOR Duplicate your 3D object multiple times on a single layer. Control and animate duplicates with a single set of controls. 3D DISPLACEMENT MAP Use a grayscale image to manipulate or distort your layer in 3D space. Great for terrain and character animation. FRESNEL For Your Business add fresnel lens phenomenon. Create additional 3D materials such as water and glass. REPLACEMENT MAP CHANNELS Isolate different regions in your 3D model and give them different reflections and surfaces. displacement MAP NOISE It is easier to create natural-looking organic surfaces and animations using mathematical algorithms instead of additional geometry. It is the perfect complement to displacement maps.
Download Links
Turbobit 81 MB .zip
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