
Info
Owlet is a renderer-independent path beam based on physics. Load 3D models in many common formats, allowing you to create scene and material configuration, and then process the resulting images using our next generation with teleportation engine. Owlet offers a multilayer material with support reflection, refraction, subsurface scattering, absorption, thin film noise, image-based illumination, and more. Owlet, on the other hand, comes with a growing library of over 150 ready-to-use materials and textures, so you don't have to start from scratch. Despite the multitude of features, Owlet tries to be an easy tool for the end user. As with our other apps, we've put a lot of effort into making sure your learning curve Owlet isn't tackled and you can get up to speed quickly.
Features
Application independent Owlet is a standalone application. Owlet is a standalone application, meaning the software supports 3D editing using a customized free application or commercial software. Loads standard 3D formats such as Owlet, OBJ, Collada, FBX, 3DS. Your 3D editor can export. You can even change your 3D editor, but no matter what, you can trust Owlet. Advanced rendering engine Owlet has a state-of-the-art 3D image ray processing engine. Owlet has a state-of-the-art beam-pulling rendering engine. This means that we simulate light passing through objects as it would in the real world. We apply the same principles as mother nature, so the result you get is basically the same as what you see with your own eyes. Omnipotent materials Highly customizable materials. Our complex multi-layered materials can make almost anything you could need. Multiplication, advanced reflections, thin film interaction, refraction, absorption and subsurface scattering anisotropy, file-based options, light emission, masks, groups, everything you need to make a perfect scene.
Screenshots
Download Links
Turbobit 148 MB .zip
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