Graphics - 3D - Animation

NewTek LightWave 3D 2019.1.5 MacOS


Info

NewTek LightWave 3D 2019.1.5 makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use, and is well established as one of the leading 3D systems on the market for producing beautiful anime reals and incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interaction via a bridge to Unreal Engine.
Features

LightWave 2019 New Features: Real-Time Collaboration LightWave™ with Unreal Engine LightWave 3D® repeats to LightWave driving Unreal changes by entering Realtime Age to swap with this workflow connection between Unreal Engine and LightWave 3D®. Multiple LightWave chairs can be connected simultaneously to the same Unreal Editor to enable real-time collaboration between artists. The bridge uses NewTek's proven NDI® network discovery mechanism for easy automatic configuration and can be limited to single project use in Unreal or installed as a global plugin for use in all Unreal projects. FBX and the New Bridge Bridge The New Bridge Bridge Work on a whole new level with industry standard FBX data Interactively choose what to import/export and how. Add to existing FBX files from Layout and Modeler Create LightWave 3D® assets from multiple FBX files. Easily revisit FBX files via workspaces. Shading Model Customization Tools The ability to separate materials and render them to your liking is new for LightWave 3D® 2019. There is access to Fresnel Functions, Material Components and Material Integrators. The Material Tools Group has been updated with new nodes to support this feature. OpenVDB Content Creation LightWave 3D® 2018 introduced the ability to import and render an OpenVDB fog volume. LightWave 3D® is a set of node tools that allow OpenVDB content creation, new for 2019. You can now create OpenVDB grids from meshes, particles, and even the shape primitive distance estimator. The toolkit allows live Constructive Solid Geometry (CSG) operations, level set tracking, grid filtering including smoothing, dilation and erosion. Solvers are included to allow for fluid simulation and smoke and fire effects. Metamorphic Metamorphic is a multi-purpose, animable mesh shaper and vertex map manipulation plugin for LightWave 3D® 2019 that runs in Layout and takes full advantage of the new features of the modifier stack. Freeform animated sculpture Built-in undo/redo system Fully multithreaded rendering using all available CPU cores Pen pressure support for brush size, strength, and hardness (Windows only) Node brush texture support Three animation modes Nonlinear interpolation of sculpting animation keyframes Supports converting sculpt animation keyframes to Endomorphs Predictive corrective morph sculpting running after deformers with internal driver/driven controller Full Motion Blur support Display Scaling Support for scaling many UI elements for HiDPI and widescreen displays Independent scaling options for multi-monitor setups Improved Bone System for Game Development The new Bone Type option, Limited Bones, allows the animator to set a limit in the Layout on the number of bones affecting a given point to match the limit in the target game engine, making real-time optimizations to more closely match the performance game engines they expect from a rig. Edge Shader Node A node to simulate beveled or rounded edges at render time, giving more realistic results without increasing the geometry.
Screenshots

Download Links

Turbobit 145 MB .zip




Announcement

Welcome to macfulldownload.com, where you can find and download all the content you are looking for on MAC computers.


On our site, you can find and download the full games and full programs you are looking for for macOS systems. All our content is full version. Relevant activation tools are also included.


You can both contribute to us and download faster by purchasing premium through our Turbobit links. Please report broken links by commenting.

Our recommendation